¡Hola!
I’m Miguel Sanz, a graphic and videogame designer from Madrid, currently based in︎Guildford and working as a Senior UI Artist at Fuse Games.
Hope you like my work!
Hope you like my work!
My journey
︎
Sr User Interface Artist
Fuse Games
2024–Today
2024–Today
I’m part of the UI team, focused on developing user interface products from wireframes and user flows to the front end and visual identity.
Sr User Interface Designer
Roll7
2024
2024
I was responsible for the product design in Roll7’s games, starting from the brand and expanding to UX/UI, marketing assets and visual communications.
Sr Brand Experience Designer
Media Molecule
2018–2024
2018–2024
I was in charge of the Brand team, producing brand
work for Media Molecule’s products: logotypes,
icons, UI, visual communications and strategy.
Designer
Baud
2015—2018
2015—2018
Branding, packaging, graphic design, app and web design for a wide variety of clients in a high-pace agency environment.
Art Director (print)
Héroes de Papel
2014—2016
2014—2016
Branding, editorial, print and illustrations for the leading videogame book company in Spain.
Art Director (print)
GameReport
2014—2015
2014—2015
Branding, editorial, print and illustrations for a popular digital videogame magazine.
Talks & Events
︎
EGX London
Universidad Complutense de Madrid
Interviews
︎
InDreams.me
[English/Spanish]
[English/Spanish]
Vandal
[Spanish]
[Spanish]
Akihabara Blues
[Spanish]
[Spanish]
︎ Go up again