Key image
Tren started as a little big puzzle game made in Dreams by creative director John Beech, evolved into an ambitious studio-wide project. The Tren brand and its graphic design direction was established by designer Martin Taylor, who asked me to produce the Key visual for the game in the last stint of production, in collaboration with graphic designer Harry Flanagan. It was great to give support to the fabulous Tren team and use my expertise in packaging game products to materialise the final image and the cover of the last big game made for Dreams by Mm.

Thank you!

If you liked this game brand, take a look at my work for Ancient Dangers: A Bat’s Tale and Megapenguin: Rehatched.

Miguel Sanz
Graphic player