What I’ve been up to

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UX Designer
Media Molecule
2018–Today
I design brands, user interfaces, player flows, icons and many digital graphic assets for videogames.
Designer
Baud
2015—2018
Branding, packaging, graphic design, app and web design for a wide variety of clients.
Art Director
Héroes de Papel
2014—2016
Branding, editorial, print and illustrations for the leading videogame book company in Spain.
Art Director
GameReport
2014—2015
Branding, editorial, print and illustrations for a popular digital videogame magazine.



︎ Go up again
Miguel Sanz
Graphic player