My journey

︎ 
Sr User Interface Designer
Roll7
2024–Today
I’m responsible for the product design in Roll7’s games, starting from the brand and expanding to UX/UI, marketing assets and visual communications.

Sr Brand Experience Designer
Media Molecule
2018–2024
I was in charge of the Brand team, producing brand work for Media Molecule’s products: logotypes, icons, UI, visual communications and strategy.
Designer
Baud
2015—2018
Branding, packaging, graphic design, app and web design for a wide variety of clients.
Art Director
Héroes de Papel
2014—2016
Branding, editorial, print and illustrations for the leading videogame book company in Spain.
Art Director
GameReport
2014—2015
Branding, editorial, print and illustrations for a popular digital videogame magazine.

Talks & Events

︎

Universidad Complutense de Madrid

Interviews

︎

Chiclana & Friends
[Spanish]

InDreams.me
[English/Spanish]


︎ Go up again
Miguel Sanz
Graphic player